First Playable

The name of our game is “Treasure Trove”.

My role is the designer because I am doing the programming and as such have to implement everything we want. It makes sense that I would control what goes in or not.

Both players thought that what we have a fairly solid base. Movement came natural to both people as movement was controlled by both wasd and arrow keys.

However one player picked up on the movement instantly as he stated in the paper while another described not knowing what to do initially and suggested a menu to tell the player the controls.

One player gave a fantastic idea about giving a chance to spawn a bomb instead of a coin so the player has to be careful about where they move.

Another mechanic that we were already planning on adding is lasers that demand the player dodge correctly to survive. This coupled with coins being worth points could lead to a decently fun game about surviving.

If we have time we can add in a speed up mechanic that increases the game speed over time so that dodging lasers become more and more difficult.

Finally for scenes, we plan on having a main menu that would also describe the controls in it at the same time.

Leave a comment

Design a site like this with WordPress.com
Get started