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  • Blog Post 9: Course Reflection

    December 12, 2019 by

    I went into this class thinking it would be an easy class. And I was right. It WAS an easy class, however I didn’t expect to have so much fun learning about game design and being proud of the games that I made. Everything I learned from being in class related to game design and… Read more

  • Harry Potter Wizards Unite

    November 19, 2019 by

    Harry Potters Wizards Unite is a GPS walking game by Niantic, the makers of Pokemon Go. The game also uses the same mechanics with an energy system where you get more from inns . It has the same random encounter system by instead of capturing pokemon you instead cast spells to resolve problems or defeat… Read more

  • Blog Post 6: Video Game Prototype

    October 31, 2019 by

    Treasure Trove In our simple game, we are a treasure chest collecting coins while simultaneously avoiding bombs and dodging lasers. We start we our menu screen with an animated title that flashes and gleams along with a start button that will load our main game scene. We control our treasure chest with wasd and arrow… Read more

  • First Playable

    October 17, 2019 by

    The name of our game is “Treasure Trove”. My role is the designer because I am doing the programming and as such have to implement everything we want. It makes sense that I would control what goes in or not. Both players thought that what we have a fairly solid base. Movement came natural to… Read more

  • Video Game Lab

    September 26, 2019 by

    On 9/25, my partner Ethan Ly and I played a few games together. some games he played and I watched and some games I played and he watched. Of those games “Qwop”, “This is the only level”, and “A dance of fire and ice” stood out to me the most. Qwop was a fun time… Read more

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